MapCar

Roadmap

What is done, what is in progress, and why we have chosen this order.

Roadmap

What we are building, and in what order

Prioritised by how much each step improves the accuracy of speed warnings and reliability on real hardware — because that is the heart of the app.

  1. V1Done

    Running in a real car

    Map, speed, speed limits, overspeed alerts, Settings, trip history and on-the-spot limit corrections. Separate APKs for each ABI.

  2. V1.5Done

    Posted speed limits and nationwide offline maps

    Rather than building custom tiles with maxspeed, the app reads posted limits from BRouter's routing data, so downloading the routing data brings the limits with it. Also a nationwide PMTiles basemap, an offline place index, and a data manifest so the app can let you know when new builds are available.

  3. V2Done

    Navigation, search, community

    Place search (MapVina online, an on-device index offline), Valhalla / BRouter navigation with spoken instructions, remembered routes and voice commands. A community map with 21 report types, confirmation from multiple devices and real-time updates per grid cell. Traffic lights, upcoming signs and a 4-hour rest reminder.

  4. V2.5Done

    Real-car features: OBD-II, TPMS, camera, Android Auto

    OBD-II dongle reading (Pro pack, 30-day trial, activation codes for units without Play), Bluetooth tyre-pressure sensors, camera following-distance warnings, speed-limit tables chosen by vehicle type, and a motorbike profile. A second app for Android Auto. Three languages. An island sovereignty layer. Automatic updates for the APK version.

  5. V3In progress

    Supporting more real head units

    Our main focus is aftermarket Android units running 7.0 to 9 (Android 7.0 or later is now required; support for 6.0 ended in September 2026), whose GPS modules, cameras and ROMs vary from maker to maker. We are gathering feedback from real cars to fine-tune the fallbacks for GPS reading, voice and camera — every type of unit is a little different.

    • Road matching at multi-level junctions: still a genuine weakness, now being re-tested on real roads
    • Verifying offline map display on real head units (so far confirmed only on the emulator)
    • A catalogue of camera streams and reverse-gear signals for each head-unit maker
  6. V3.5Done

    iPhone version

    The same traffic-law and alert core, rewritten in Swift for an iPhone mounted in the car: limit sign, overspeed alerts, navigation, rest reminder, camera following-distance warning (Core ML), OBD-II over Bluetooth LE or WiFi, and MapCar Pro through the App Store. Offline routing uses our own engine on a single nationwide graph file, with street names. Now on the App Store, for iOS 16 or later.

    • CarPlay: Apple granted the CarPlay navigation entitlement on 15 September 2026, so the app now runs on CarPlay — map screen, Dashboard and instrument cluster
    • Windshield HUD (“Project onto windshield”) in the Android phone and iPhone apps: lay the phone on the dashboard and read the mirrored image in the glass, with a flip mode
    • No offline speed limits yet, unlike the Android version
  7. V4Planned

    Sync

    Syncing your corrected limits and usual routes between two of your own devices.

Would you like to help shape our priorities?

If you use the app in your car, your feedback can change this order.